Big update that will not seem big to anyone but me.
Changes since 1.1.8
- slightly more polished booting the player out of locked areas
- Stairs work correctly and can be moved
- Flowers work correctly and can be moved
Next up
- I want to add npc’s that autonomously grab blocks to take to their obelisks, but it sounds intimidating
- deal with player behavior when stuck in a collider (colliders vs pathfinding nodes)
- narrative stuff?