Big update that will not seem big to anyone but me.

Changes since 1.1.8

  • slightly more polished booting the player out of locked areas
  • Stairs work correctly and can be moved
  • Flowers work correctly and can be moved

Next up

  • I want to add npc’s that autonomously grab blocks to take to their obelisks, but it sounds intimidating
  • deal with player behavior when stuck in a collider (colliders vs pathfinding nodes)
  • narrative stuff?