1. About
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  9. Posts (updated: 12/04/2019)
  10. Games
  11. ๐Ÿ”‘Keybase Profile
  12. Juegos Rancheros
  13. Karakasa Games
  14. Altar VI: Shapes (and Other Shapes)
  15. Thunderbeam
  16. Computer Chess
  17. Tilde.town
  18. Susan Tyrrell
  19. Film Watchlist
  20. Voice Samples
  21. Category: "essays"
  22. Category: "juegos_rancheros"
  23. Category: "software"
  24. Category: "animation"
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  26. Category: "games"
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  28. Category: "audio"
  29. Category: "videos"
  30. Category: "video"
  31. Category: "article"
  32. Tagged: "blog"
  33. Tagged: "comics"
  34. Tagged: "genre"
  35. Tagged: "culture"
  36. Tagged: "essays"
  37. Tagged: "games"
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  39. Tagged: "fantastic arcade"
  40. Tagged: "me"
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  42. Tagged: "waking life"
  43. Tagged: "film"
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  48. Tagged: "venus patrol"
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  51. Tagged: "interactive"
  52. Tagged: "vimeo"
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  55. Tagged: "art"
  56. Tagged: "pocketed"
  57. Tagged: "rip"
  58. Tagged: "video art"
  59. Tagged: "audio,"
  60. Tagged: "tinnitus"
  61. Tagged: "tutorials"
  62. Tagged: "motion graphics"
  63. Tagged: "vdmx"
  64. Tagged: "press"
  65. Tagged: "compression"
  66. Tagged: "automation"
  67. Tagged: "music"
  68. Tagged: "amphibians"
  69. Tagged: "octopus project"
  70. Tagged: "octopusproject"
  71. Tagged: "visuals"
  72. Tagged: "austin"
  73. Tagged: "ai"
  74. Tagged: "animation"
  75. Tagged: "youtube"
  76. Tagged: "thu tran"
  77. Tagged: "videos"
  78. Tagged: "ACC"
  79. Tagged: "Vimeoโ€™s"
  80. Tagged: "self"
  81. Tagged: "Juegos"
  82. Tagged: "Rancheros"
  83. AI Dungeon 2
  84. A Winged Victory for the Sullen - T...
  85. Fantastic Arcade News
  86. Unsupervised Doodling and Painting ...
  87. Janik & Arnaut
  88. slimetech.org ??
  89. Moldy Fruit Sculptures Formed From ...
  90. Greece
  91. a2p
  92. MSHR
  93. Untitled Goose Game Is The Unexpect...
  94. RIP Daniel Johnston
  95. Rose-Lynn Fisher /Topography of Tears
  96. Day-Glo masterpieces are fading. A ...
  97. An Oral History of Lilys' Astonishi...
  98. Hill Country Caves Reveal Secrets t...
  99. Every* Recording of Erik Satieโ€™s โ€œG...
  100. Lionel Page on Twitter
  101. Illusory sound texture reveals mult...
  102. JUEGOS RANCHEROS and Fantastic Arca...
  103. Brentwood Hypertext User's Group (J...
  104. School & Thunderbeam
  105. Dan Tepfer, Natural Machines Ep. 7 ...
  106. delay_ok - YA TATU
  107. Constellation
  108. Link- Forest of Sleep- Procedural g...
  109. Fomogotchi
  110. The Ground Itself
  111. Harmonia
  113. Flat โ€” Xxyxyz
  114. Requiem for a Toaster
  115. What I'm Doing
  116. GlitchScarf
  117. Projection mapping in Unity
  118. Sun Raโ€™s Full Lecture & Reading Lis...
  119. Mini vMac for iOS
  121. General Bonkers
  122. PUREkev
  123. PING
  127. Adam Bryanbaum Wiltzie - 485 - Elec...
  128. Fantastic Arcade 2017
  131. 2017 Adult Swim Singles โ€“ Brian Eno...
  132. First wave games announced!
  133. Norman
  134. Help Me Help You
  135. Wednesday with Goddard
  136. Plurabelle - Our Fires
  137. the silent city II
  139. Piqniq Scientifiq
  140. Topology
  141. Wormholes
  142. Syd Barrett - Effervescing Elephant
  143. IINA
  144. Words
  145. time for sushi
  146. Luna. Visual and textual functional...
  147. -kyลfu no sekai-
  148. Mixed Reality - THEORIZ - RnD test 002
  149. Greenscreen Cookies
  150. Lucid Movement- an interview with F...
  152. An AI invented a bunch of new paint...
  153. Walden Pink
  154. The Octopus Project Memory Mirror M...
  155. Memory Mirror, by The Octopus Project
  156. A Tiny Amphibian Trapped in Amber I...
  157. Anna Taberko
  158. Everything
  159. All the ghostly sounds that are los...
  160. Oikospiel
  161. Hidden Folks
  162. brixsystem
  163. Scavengers
  164. MELTER!
  165. HandBrake 1.0.0 Released
  166. Mystic_move
  167. Project Moonbase | The Historic Sou...
  168. H.264 is Magic
  169. Transcoding a movie library with Ha...
  170. Talking about VDMX over on the VIDV...
  171. Using Lumen and VDMX together with ...
  172. Tinnitus Neuromodulator
  173. Fantastic Arcade Itch.io Bundle
  174. prosthetic knowledge โ€” RIP Bill Etr...
  175. Peek Inside The Notebooks Of A Lege...
  176. James Paterson At Eyeo 2013
  177. Les Mรฉtamorphoses de Mr. Kalia
  178. that.party
  179. The Distant Future of the Here and Now
  180. Monkeytown 6
  181. Bob Sabiston at Nerd Nite
  182. A New Blog
  183. Fantastic Arcade 2015 videos online
  184. The Universe According to Scrooge M...
  185. /documents/01_1989_BHUG.sit
  186. /documents/ENGL-1301_Wiggins-Aaron.pdf
  187. /documents/PSYC-2301_Wiggins-ikiru.pdf
  188. /documents/Wiggins-desma10-ornament.pdf
  189. /documents/cv.pdf
  190. /documents/family-history.pdf
  191. /documents/hoarder.txt
  192. /documents/sheriff Grandma.pdf
  193. A Man Alone
  194. Catalog
  195. Dolven
  196. Lithopedion
  197. Topology
  198. General Bonkers
  199. Late 2018 Reel
  200. Looping Starship
  201. .โ”€โ”€โ”€โ”€โ”€. โ–ผโ–ผโ–ผโ–ผ ,' `.โ–ผโ–ผโ–ผโ–ผ โ”‚ โ•ฑ blugh โ•ฒ โ”‚ โ”‚ ; .โ”€. .โ”€. :โ”‚ โ”‚ : โ–ถโ”€โ–พโ”€โ—€ โ–ถโ”€โ–พโ”€โ—€ ;โ”‚ โ””โ”€โ”โ•ฒ `โ”€' `โ”€' โ•ฑโ”Œโ”˜ โ”‚ โ–ถโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ—€ โ”‚ โ”‚ `. ,' โ”‚ โ–ผ `โ”€โ”€โ”€' โ–ผ
  202. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”Œโ”€โ”€โ”€โ”€โ”€โ”โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚Enterโ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ””โ”€โ”€โ”€โ”€โ”€โ”˜โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆโ–ถโ—€โ–ฉโ–ฉโ–ฉโ–ฉโ–ฉโ–ถโ—€โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”Žโ”Œโ”€โ”€โ”€โ”โ”“ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ””โ”€โ”€โ”€โ”˜โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  203. โ—ฐ โ—Š โ—ณ ฮ› โ–ปโ•ฎ โ•ฑ โ•ฒ โ•ญโ—… โ”‚ โ•ฑ โ•ฒ โ”‚ โ”œโ— โ”ˆ โ–ทโ”ค โ”‚ โ•ฒ โ•ฑ โ”‚ โ–ปโ•ฏ โ•ฒ โ•ฑ โ•ฐโ—… V โ—ฑ โ—Š โ—ฒ โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚where is a soul? โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  204. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘x1xโ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  205. Building-Block
  206. diagram1
  207. Drawings
  208. Puzzled as the Oyster
  209. dancing
  210. Voice Samples
  211. Vortices
  212. Write me sometime

There was once an inside and an outside.
Now the walls of context are gone. Instead of walls we have tunnels of attention.
If I have your attention, I can speak privately to you because Iโ€™m functionally invisible in this new landscape where everything is visible.

an abstract image

I have pretty bad tinnitus now. I think a lot about how we threshold out sensations. Growing accustomed to a hot bath, to a pain that never goes away. At some point that sensation stops telling us anything new and it stops demanding our attention, but itโ€™s still there, in the background, part of a largely ignored fixture we call โ€˜everythingโ€™. I think about how much of the movie we construct from our senses is an hallucination. Filling in the holes, creating associations. Imbuing meaning, stripping meaning away.

An ocean of noise. Itโ€™s hard for me to pick out your voice in this sea of voices. Iโ€™ve resorted to trying to read lips. At night thereโ€™s this everpresent screaming nerve that cries out for flat white noise to cover it. Thereโ€™s always too much noise or not enough noise. Turning the lights up and down in our room. Changing โ€˜everythingโ€™. Finding a place to sit in my own body. Exhaustion.

There used to be compartments to place selves. Now signal bleeds through everywhere. Angrily putting up walls, finding secret spaces, but our voices carry, our tracks are easy to follow. The only way to hide is to jump into that ocean of noise, where everything is heard and thereby nothing is heard.

Until a couple of years ago I was creating extremely noisey visual art, with the intention of triggering some sort of apophenia in the audience, wherein individual viewers might each see something unique in random or chaotic movement. Where brief harmonies of co-movement might create a feeling of resolution, the satisfaction of pattern identification. Each viewer would bring their own meaning and emotions to these resolutions and dissolutions. The bigger and more immersive the better, blotting out โ€˜everythingโ€™ with a field of noise that might all be somehow meaningful, stretching how much awareness of sense one could maintain for as long as possible.

a cartoon rabbit is anxious

In the last two years of schooling Iโ€™ve wanted to experiment with simple, intentional symbols and shapes. Cartoon and character animation. Iโ€™d like to use the lessons Iโ€™ve learned about perception of shapes, motion, the appeal of a character, all the things that make conventional commercial animation successful, and then take those lessons of perceptual psychology to return to my original work, with an understanding of what we notice, understand and remember of our senses.

Iโ€™m hoping to put all of these lessons into practice in experiments that test how meaning is transmitted, and to learn a language to work with these sorts of ideas.

What do you and I consider meaning that should be preserved in processed, distressed, compressed media and what does an algorithm see as important?

In a world where we are all deafened by each otherโ€™s voices, how do I reach you with a message in a bottle, with a feeling, with a constructed space that has its own rules?