1. About
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  6. Interactive Text
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  9. Puzzled as the Oyster
  10. End Table
  11. Webdev
  12. Posts (updated: 04/05/2020)
  13. Games
  14. ๐Ÿ”‘Keybase Profile
  15. Juegos Rancheros
  16. Karakasa Games
  17. Altar VI: Shapes (and Other Shapes)
  18. Thunderbeam
  19. Computer Chess
  20. friend.camp
  21. Tilde.town
  22. Susan Tyrrell
  23. Film Watchlist
  24. Voice Samples
  25. Category: "essays"
  26. Category: "juegos_rancheros"
  27. Category: "software"
  28. Category: "animation"
  29. Category: "vj"
  30. Category: "games"
  31. Category: "design"
  32. Category: "audio"
  33. Category: "videos"
  34. Category: "video"
  35. Category: "article"
  36. Tagged: "blog"
  37. Tagged: "comics"
  38. Tagged: "genre"
  39. Tagged: "culture"
  40. Tagged: "essays"
  41. Tagged: "games"
  42. Tagged: "juegos rancheros"
  43. Tagged: "fantastic arcade"
  44. Tagged: "me"
  45. Tagged: "video"
  46. Tagged: "waking life"
  47. Tagged: "film"
  48. Tagged: "science fiction"
  49. Tagged: "party"
  50. Tagged: "viz"
  51. Tagged: "vj"
  52. Tagged: "venus patrol"
  53. Tagged: "favorited"
  54. Tagged: "ofnote"
  55. Tagged: "interactive"
  56. Tagged: "vimeo"
  57. Tagged: "game"
  58. Tagged: "software"
  59. Tagged: "art"
  60. Tagged: "pocketed"
  61. Tagged: "rip"
  62. Tagged: "video art"
  63. Tagged: "audio,"
  64. Tagged: "tinnitus"
  65. Tagged: "tutorials"
  66. Tagged: "motion graphics"
  67. Tagged: "vdmx"
  68. Tagged: "press"
  69. Tagged: "compression"
  70. Tagged: "automation"
  71. Tagged: "music"
  72. Tagged: "amphibians"
  73. Tagged: "octopus project"
  74. Tagged: "octopusproject"
  75. Tagged: "visuals"
  76. Tagged: "austin"
  77. Tagged: "ai"
  78. Tagged: "animation"
  79. Tagged: "youtube"
  80. Tagged: "thu tran"
  81. Tagged: "videos"
  82. Tagged: "ACC"
  83. Tagged: "Vimeoโ€™s"
  84. Tagged: "self"
  85. Tagged: "Juegos"
  86. Tagged: "Rancheros"
  87. Tagged: "thicket"
  88. event system
  89. tiles and pieces
  90. oops
  91. Hexgrids
  92. sketches
  93. Thicket week 1
  94. The End of the End of History
  95. Alice Coltrane - Charanam (1982)
  96. McCoy Tyner, Jazz Pianist Who Ancho...
  97. It Doesnโ€™t Matter If Anyone Exists ...
  98. Aqualung Motherfucker
  99. A Unique Perspective on the Making ...
  100. Kentucky Route Zero TV Edition
  101. Jamais Vu
  102. โ€œMaking a โ€˜Horribly Depressedโ€™ Comp...
  103. This is Not my Beautiful House Exam...
  104. AI Dungeon 2
  105. A Winged Victory for the Sullen - T...
  106. Fantastic Arcade News
  107. Unsupervised Doodling and Painting ...
  108. Janik & Arnaut
  109. slimetech.org ??
  110. Moldy Fruit Sculptures Formed From ...
  111. Greece
  112. a2p
  113. MSHR
  114. Untitled Goose Game Is The Unexpect...
  115. RIP Daniel Johnston
  116. Rose-Lynn Fisher /Topography of Tears
  117. Day-Glo masterpieces are fading. A ...
  118. An Oral History of Lilys' Astonishi...
  119. Hill Country Caves Reveal Secrets t...
  120. Every* Recording of Erik Satieโ€™s โ€œG...
  121. Lionel Page on Twitter
  122. Illusory sound texture reveals mult...
  123. JUEGOS RANCHEROS and Fantastic Arca...
  124. Brentwood Hypertext User's Group (J...
  125. School & Thunderbeam
  126. Dan Tepfer, Natural Machines Ep. 7 ...
  127. delay_ok - YA TATU
  128. Constellation
  129. Link- Forest of Sleep- Procedural g...
  130. Fomogotchi
  131. The Ground Itself
  132. Harmonia
  134. Flat โ€” Xxyxyz
  135. Requiem for a Toaster
  136. What I'm Doing
  137. GlitchScarf
  138. Projection mapping in Unity
  139. Sun Raโ€™s Full Lecture & Reading Lis...
  140. Mini vMac for iOS
  142. General Bonkers
  143. PUREkev
  144. PING
  148. Adam Bryanbaum Wiltzie - 485 - Elec...
  149. Fantastic Arcade 2017
  152. 2017 Adult Swim Singles โ€“ Brian Eno...
  153. First wave games announced!
  154. Norman
  155. Help Me Help You
  156. Wednesday with Goddard
  157. Plurabelle - Our Fires
  158. the silent city II
  160. Piqniq Scientifiq
  161. Topology
  162. Wormholes
  163. Syd Barrett - Effervescing Elephant
  164. IINA
  165. Words
  166. time for sushi
  167. Luna. Visual and textual functional...
  168. -kyลfu no sekai-
  169. Mixed Reality - THEORIZ - RnD test 002
  170. Greenscreen Cookies
  171. Lucid Movement- an interview with F...
  173. An AI invented a bunch of new paint...
  174. Walden Pink
  175. The Octopus Project Memory Mirror M...
  176. Memory Mirror, by The Octopus Project
  177. A Tiny Amphibian Trapped in Amber I...
  178. Anna Taberko
  179. Everything
  180. All the ghostly sounds that are los...
  181. Oikospiel
  182. Hidden Folks
  183. brixsystem
  184. Scavengers
  185. MELTER!
  186. HandBrake 1.0.0 Released
  187. Mystic_move
  188. Project Moonbase | The Historic Sou...
  189. H.264 is Magic
  190. Transcoding a movie library with Ha...
  191. Talking about VDMX over on the VIDV...
  192. Using Lumen and VDMX together with ...
  193. Tinnitus Neuromodulator
  194. Fantastic Arcade Itch.io Bundle
  195. prosthetic knowledge โ€” RIP Bill Etr...
  196. Peek Inside The Notebooks Of A Lege...
  197. James Paterson At Eyeo 2013
  198. Les Mรฉtamorphoses de Mr. Kalia
  199. that.party
  200. The Distant Future of the Here and Now
  201. Monkeytown 6
  202. Bob Sabiston at Nerd Nite
  203. A New Blog
  204. Fantastic Arcade 2015 videos online
  205. The Universe According to Scrooge M...
  206. /documents/01_1989_BHUG.sit
  207. /documents/ENGL-1301_Wiggins-Aaron.pdf
  208. /documents/Fiasco Playset - Tough Cookie.pdf
  209. /documents/Mimesis_final.pdf
  210. /documents/PSYC-2301_Wiggins-ikiru.pdf
  211. /documents/Wiggins-desma10-ornament.pdf
  212. /documents/cv.pdf
  213. /documents/family-history.pdf
  214. /documents/hoarder.txt
  215. /documents/jamaisvu.pdf
  216. /documents/sheriff Grandma.pdf
  217. A Man Alone
  218. Catalog
  219. Dolven
  220. Lithopedion
  221. Topology
  222. General Bonkers
  223. 000
  224. Late 2018 Reel
  225. The Frogged Prince
  226. Looping Starship
  227. Sheriff Grandma MD for Surgeon General
  228. irritants
  229. mushroom
  230. A Struggle
  231. test diagram
  232. Zone 25 plaque diagram
  233. .โ”€โ”€โ”€โ”€โ”€. โ–ผโ–ผโ–ผโ–ผ ,' `.โ–ผโ–ผโ–ผโ–ผ โ”‚ โ•ฑ blugh โ•ฒ โ”‚ โ”‚ ; .โ”€. .โ”€. :โ”‚ โ”‚ : โ–ถโ”€โ–พโ”€โ—€ โ–ถโ”€โ–พโ”€โ—€ ;โ”‚ โ””โ”€โ”โ•ฒ `โ”€' `โ”€' โ•ฑโ”Œโ”˜ โ”‚ โ–ถโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ—€ โ”‚ โ”‚ `. ,' โ”‚ โ–ผ `โ”€โ”€โ”€' โ–ผ
  234. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”Œโ”€โ”€โ”€โ”€โ”€โ”โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚Enterโ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ””โ”€โ”€โ”€โ”€โ”€โ”˜โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆโ–ถโ—€โ–ฉโ–ฉโ–ฉโ–ฉโ–ฉโ–ถโ—€โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”Žโ”Œโ”€โ”€โ”€โ”โ”“ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ””โ”€โ”€โ”€โ”˜โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  235. โ—ฐ โ—Š โ—ณ ฮ› โ–ปโ•ฎ โ•ฑ โ•ฒ โ•ญโ—… โ”‚ โ•ฑ โ•ฒ โ”‚ โ”œโ— โ”ˆ โ–ทโ”ค โ”‚ โ•ฒ โ•ฑ โ”‚ โ–ปโ•ฏ โ•ฒ โ•ฑ โ•ฐโ—… V โ—ฑ โ—Š โ—ฒ โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚where is a soul? โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  236. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘x1xโ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ”‚โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‘โ—‰โ—โ—โ—โ—โ—โ—โ—โ—โ—โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  237. Birdcage lamp
  238. Building-Block
  239. Content-Awareness
  240. diagrams
  241. Drawings
  243. Nervous Systems
  244. Photos
  245. dancing
  246. DESMA 199 (Independent Study), "Thicket"
  247. Voice Samples
  248. Vortices
  249. Write me sometime

There was once an inside and an outside.
Now the walls of context are gone. Instead of walls we have tunnels of attention.
If I have your attention, I can speak privately to you because Iโ€™m functionally invisible in this new landscape where everything is visible.

an abstract image

I have pretty bad tinnitus now. I think a lot about how we threshold out sensations. Growing accustomed to a hot bath, to a pain that never goes away. At some point that sensation stops telling us anything new and it stops demanding our attention, but itโ€™s still there, in the background, part of a largely ignored fixture we call โ€˜everythingโ€™. I think about how much of the movie we construct from our senses is an hallucination. Filling in the holes, creating associations. Imbuing meaning, stripping meaning away.

An ocean of noise. Itโ€™s hard for me to pick out your voice in this sea of voices. Iโ€™ve resorted to trying to read lips. At night thereโ€™s this everpresent screaming nerve that cries out for flat white noise to cover it. Thereโ€™s always too much noise or not enough noise. Turning the lights up and down in our room. Changing โ€˜everythingโ€™. Finding a place to sit in my own body. Exhaustion.

There used to be compartments to place selves. Now signal bleeds through everywhere. Angrily putting up walls, finding secret spaces, but our voices carry, our tracks are easy to follow. The only way to hide is to jump into that ocean of noise, where everything is heard and thereby nothing is heard.

Until a couple of years ago I was creating extremely noisey visual art, with the intention of triggering some sort of apophenia in the audience, wherein individual viewers might each see something unique in random or chaotic movement. Where brief harmonies of co-movement might create a feeling of resolution, the satisfaction of pattern identification. Each viewer would bring their own meaning and emotions to these resolutions and dissolutions. The bigger and more immersive the better, blotting out โ€˜everythingโ€™ with a field of noise that might all be somehow meaningful, stretching how much awareness of sense one could maintain for as long as possible.

a cartoon rabbit is anxious

In the last two years of schooling Iโ€™ve wanted to experiment with simple, intentional symbols and shapes. Cartoon and character animation. Iโ€™d like to use the lessons Iโ€™ve learned about perception of shapes, motion, the appeal of a character, all the things that make conventional commercial animation successful, and then take those lessons of perceptual psychology to return to my original work, with an understanding of what we notice, understand and remember of our senses.

Iโ€™m hoping to put all of these lessons into practice in experiments that test how meaning is transmitted, and to learn a language to work with these sorts of ideas.

What do you and I consider meaning that should be preserved in processed, distressed, compressed media and what does an algorithm see as important?

In a world where we are all deafened by each otherโ€™s voices, how do I reach you with a message in a bottle, with a feeling, with a constructed space that has its own rules?