end of summer

It’s been a busy summer. Over the last couple of months I’ve written two articles, animated a music video, and done a lot of work on grotto with my friend Paul. Right now I’m taking some of the visual work that’s going towards a future graphical version of grotto and working it into something for a fall group show at UCLA. Hopefully the two articles I wrote get published as one of them supports this work for the fall show.

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senses

In addition to communication within a player class, I’ve also been thinking about playing with the current darkness mechanic to allow for different perception for different classes.

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The Artist Is the Void

Supposedly, some people believe the desert is empty and others who know better reply that the desert is full of wonder. Claims of barrenness are politically useful in exploitative, extractive economies, and it’s worthwhile to examine and preempt them. […] Link Article by Elisabeth Nicula for Momus

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Steeplejack

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An Elaborately Designed Book on Weaving Opens to Reveal a Fully Functional Loom

The swish of a shuttle moving from left to right as it carries threads through the warp might be described as a “xui” sound. […] Link

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The Digital Dark Ages

There are three interesting things to do with a computing museum. Museum directors and curators should be aware of all three and design galleries, present information, and make archives available to address them all. The first, and perhaps most limited, is nostalgia. […] Link

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