First big push to the staging server in 2023- 0.10.0 includes the first iteration of a graphics window for room maps and animations, using a combo of pixi.js, svelte-pixi, Tiled.app, and a new tiled-compatible version of what was previously called scratchbeam, that I am now calling grotto-paint.
looking this week at the different uses of the word genealogy, which is a term in history, philosophy, architecture, and of course the study of family lineage– all connected. Foucault’s use of the word pulls from Nietzsche, and is useful to me because it also proposes a study of history that has no prentensions of objectivity and even suggests perspective in the way we would expect of a game mode.
The only way out of the vast, brutalist city of BABBDI is by train – if you can get hold of a ticket. Exploring Babbdi is a delight. It pulls off this amazing feat of feeling like a tightly designed videogame, but at the same time, like a real place that doesn’t care that you’re there. […]
This is the complete leaf sequence used in the accompanying short film LeafPresser. While collecting leaves, I conceived that the leaf shape every single plant type I could find would fit somewhere into a continuous animated sequence of leaves if that sequence were expansive enough. If I didn’t have the perfect shape, it meant I just had to collect more leaves.