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Games Without Players

From Paolo Pedercini-

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Throat Notes

From the mighty Felix Colgrave

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Fair Play Alliance Framework

[…] Link

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have a new year

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Cindy Keefer on Jordan Belson, Cosmic Cinema, and the San Francisco Museum of Art

Today’s post is from Cindy Keefer, archivist and curator, Center for Visual Music. She’ll be here this Thursday introducing that evening’s screening, Jordan Belson: Films Sacred and Profane. Jordan Belson is an enigma and a legend of the experimental film world. […] Link

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room descriptions

Today I repurposed one of my python random text generators to use as a grotto page generator. Pulling from a corpus made of these dungeon descriptions, this spits out 20 html pages, with hashid filenames and titles from a master color list I’ve compiled (part of which I scraped from Joyce’s Ulysses with another python script). Then I try to detect major color words in those names and assign a background-color to the page body (this is one of those times it would be great to know how to use more advanced machine learning 😒). For not a ton of work, this is creating some pretty cool results! The room descriptions are mushed up rpg-inspired poetry which I like, since this game wouldn’t have any room interactions really, just moving from room to room, looking for/avoiding other people.

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