The problem of CryptoArt

I spent the past 15 years flying to festivals, galleries, events, art fairs to exhibit and distribute my work while building my art practice. Most of these projects are unsustainable, so when I decided to lower my impact and cut plane travel, I started looking at alternatives. […] Link by Joanie Lemercier

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looom exporter

[…] Link

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The hole

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Fairytales of Motion

Fairytales of Motion

Animators often build characters and their motions at the same time, creating an equivalence between who someone is and how they move. It feels natural, but in fact it’s a technique designed to aid storytelling. It’s a fairytale of motion.

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play

play […] Link

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zero players

I reposted Paolo’s Games Without Players piece yesterday because every time I think about how best to situate Thicket, I feel like it would be as a zero player mode simulation, constantly reseeding itself. I don’t think of Thicket as being a particularly healthy space to inhabit, it’s purposely about themes that bother me- predation, hierarchy, violence, manipulation.

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