Gaming and the Architecture of Interactive Environments – KoozArch
More ➜In this interview with game designer Pietro Righi Riva we discussed his curation of “Game Collection Vol. […] Link
More ➜In this interview with game designer Pietro Righi Riva we discussed his curation of “Game Collection Vol. […] Link
I made a tumblr bot that posts pages from my Archon book with generated descriptions, intermixed with collected images of interiors.
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More ➜Untitled (Really New God), 2022 Computer components, paint, wood 45 x 26 1/2 x 29 in 114.3 x 67.3 x 73. […] Link
It’s been a busy summer. Over the last couple of months I’ve written two articles, animated a music video, printed a little art book, built a big wooden projector enclosure and done a lot of work on grotto with my friend Paul (oh, and I made a barely playable twine game based on a dream I had about a horror text adventure version of Dig Dug). Right now I’m taking some of the visual work that’s going towards a future graphical version of grotto and working it into something for a fall group show at UCLA. Hopefully the two articles I wrote get published as one of them supports this work for the fall show.
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