studio notes 2-3-23

My current challenge is to find ways to connect Grotto to a gallery space for my final show. I’d like to avoid falling into the same pattern of “Thing projected on a wall” that you see at a lot of these shows. So far I have been concentrating on esp32 microcontrollers or headless raspberry pi’s that can get information from Grotto’s API. I’d like to use lights and sounds and weird tactile interfaces as much as possible.

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Grotto 0.10.0 - Grottopaint

First big push to the staging server in 2023- 0.10.0 includes the first iteration of a graphics window for room maps and animations, using a combo of pixi.js, svelte-pixi, Tiled.app, and a new tiled-compatible version of what was previously called scratchbeam, that I am now calling grotto-paint.

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BABBDI

The only way out of the vast, brutalist city of BABBDI is by train – if you can get hold of a ticket. Exploring Babbdi is a delight. It pulls off this amazing feat of feeling like a tightly designed videogame, but at the same time, like a real place that doesn’t care that you’re there. […] Link

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Phantom Homeland

This is project start for Phantom Homeland, an art installation.

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The Book Of Leaves

The Book Of Leaves

This is the complete leaf sequence used in the accompanying short film LeafPresser. While collecting leaves, I conceived that the leaf shape every single plant type I could find would fit somewhere into a continuous animated sequence of leaves if that sequence were expansive enough. If I didn’t have the perfect shape, it meant I just had to collect more leaves.

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See The ATARI GEM Desktop Running On A Portable Word Processor… Thing

Get ready for vintage computing aplenty in [David Given]’s project to port EmuTOS to the AlphaSmart Dana. He’s got it all on video, too. All 38 hours of it over 13 episodes! […] Link

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