Writing for TANK magazine in 2019, Josh Citarella mused on how WoW Classic tied into Mark Fischer’s idea of “the slow cancellation of the future” (aka “where are my hoverboards”) — its release acting as further evidence of the collapsing gap of space between cultural time (cultural cycle […]
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Abandoned thousands of years ago in the quarries of northern Aswan, ancient Egypt, the Unfinished Obelisk are a mass of granite 40 meters long (138 feet) and more than 1,090 tons (1,200 short tons) that makes up one of the most important mysteries of the archaeological world. […]
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Last night I was thinking about how to evolve the gui for grotto. Specifically- taking the older text view and fusing some elements from the joystick-gui view into it. I’d like to add a div with a top down map view of the room you are in with glyphs signifying items and doors. I added some new tiles to my drawing tool and started playing with the most minimal way to represent objects. when I stopped trying hard to represent things and abstracted all the way down to two-tile glyphs, I immediately unlocked a memory- another atari game (eyeroll emoji). The creatures from imagic’s Cosmic Arc
Last night was the first public viewing of Mud Room. As of this morning I’ve fixed a number of bugs I identified in the first show. There’s a remaining problem where the kneeling pad errors out when the pad is set to keyboard press/release but works with keyboard write, which is a little problematic since people kneeling for over 10 seconds trigger multiple kneels. I’ll likely need to fix this after the show is over.
Hey everybody! After a productive pause to gather community feedback, thoughtfully restructure, and revise our mission and vision, we are SO EXCITED to launch Games Y’all! […]
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Bedhead began with two brothers—the Kadanes. Bubba two years older than Matt, they were from Wichita Falls, a small city in Texas about 120 miles northwest of Dallas. […]
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For some reason I had a difficult time thinking of a piece of art to refer to for this exercise, so I picked the last film I watched for research purposes. The film is Jiří Trnka’s stop motion film Staré pověsti české loutkový [Old Czech Legends]. This might be an interesting selection because the film doesn’t have subtitles available and I watched it without knowing Czech. I did have some access to what what happening in the film because I have an English translation of Alois Jirásek’s Ancient Bohemian Legends, the book that serves as its primary source (which Trnka also illustrated).
/documents/notetaking/Sönke Ahrens - How to take smart notes_ one simple technique to boost writing, learning and thinking (2017) - libgen.lc.epub
/documents/obelisk/Hello friends.docx
/documents/obelisk/Meditation2.pdf
/documents/obelisk/Obelisk-capstone.pdf
/documents/obelisk/Scan Apr 6, 2021 at 5.34 PM.pdf
/documents/obelisk/meditation1.txt
/documents/obelisk/meditation3.pdf
/documents/obelisk/meditation5&6.pdf
/documents/obelisk/obelisk_proposal.pdf
/documents/obelisk/stairs.pdf
/documents/obelisk/stairs2.pdf
/documents/shepherd/shepherd_catalog.pdf
/documents/teaching/Individual Instructor Report Fall 2023 Version A for AET 319 - DESIGN & INTERACTIVITY (21660) Wiley Wiggins_dc062406-98a5-4e37-b708-ccb44b5968aden-US.pdf
/documents/teaching/Individual Instructor Report Spring 2024 Version A for AET 319 - DESIGN & INTERACTIVITY (20775) Wiley Wiggins_d78971eb-b039-4543-b8d3-3611341dc83fen-US.pdf
/documents/teaching/Individual Instructor Report Spring 2024 Version A for AET 333 - PROTOTYPING (20830) Wiley Wiggins_4bbc1aca-d11e-4cb4-ab8f-647487801488en-US.pdf