studio notes 7-10-23

isBurning I added fire and death to the little rot.js roguelike game I am tinkering with. This is separate from Grotto but uses the same visual language. It’s a difficult proposition to try to integrate this with Grotto, as this is turn based and Grotto is a multiplayer database driven thing with no understanding of items or characters positions in a room. This feels like a new game so far and not an extension of grotto, although there could be some interactions between the two using Grotto’s API. What should it be? It could either be a totally new dungeon game or I could try doing some sort of zero player ant-hill arcology thing to go with Archon as I had originally imagined. Hmm.

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Studio Notes 7-5-23

Two work notes- I was able to use the Grotto API to make a bot player, hosted on Glitch, that has simple logic that has the player check the cleanliness level of the room it’s in once and hour, if it’s dirty it uses a scrub brush item, if it’s clean, it moves through an adjacent unlocked door. 2d game map with shadows I also had some moderate success using my tileset to build a small dungeon map using the roguelike javascript library rot.js. using a rat’s nest of conditional logic, it does sort-of-cellular-automata-style matching rules to draw walls and shadows around a floor map, in the style of Grotto rooms.

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The Relationship Between AI and Architecture Is Old Enough to Receive Social Security, A Conversation with Molly Wright Steenson

Molly Wright Steenson (CMU) on ML and architecture […]

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The Arcology Mode

My Arcologies and games article in Flat Journal-

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Blackstone completes Acquisition of Ancestry.com

New York, December 4, 2020 – Blackstone (NYSE:BX) today announced that private equity funds managed by Blackstone (“Blackstone”) have completed their previously announced acquisition of Ancestry® from Silver Lake, GIC, Spectrum Equity, Permira, and other equity holders for a total enterprise value of $4.7 billion. Current Ancestry investor GIC will continue to retain a significant minority stake in the company.

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The super-rich 'preppers’ planning to save themselves from the apocalypse

As a humanist who writes about the impact of digital technology on our lives, I am often mistaken for a futurist. […]

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studio notes 7-1-23

I have graduated and I am back in Austin. All of my stuff is still in a u-haul box on a long drive here from Los Angeles.

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Voyager- An Open-Ended Embodied Agent with Large Language Models

We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. […]

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Consumer Aesthetics Research Institute

The “Scholastic Utopian” Aesthetic

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cnidario/ca-pixi

Implementación de autómata celular sencillo en Javascript. La renderización es llevada a través de PixiJS. Se ha propuesto su utilización en generación procedural de cuevas en 2 dimensiones. […]

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