in the roguelike:

  • fixed a lot of issues with mouse targeting stuff, like click to walk, click to shoot the bow (the only way to presently shoot the bow)
  • fixed a number of issues with message feedback not showing up from various actions
  • possibly fixed some issues with things like items being placed on top of one another

  • adding a pit class that will let the player descend to lower levels with no way back up, because my code is such a mess I haven’t been able to implement level saving and loading.