I recently wrote some software to allow projection mapping using Unity. The project code is available on my github here. Notes on how to use the software are included in the README of the project. One of the major hurdles was the different coordinate systems used by Unity and OpenCV. […] Link
Sun Ra’s Full Lecture & Reading List From His 1971 UC Berkeley Course, “The Black Man in the Cosmos”
A pioneer of “Afrofuturism,” bandleader Sun Ra emerged from a traditional swing scene in Alabama, touring the country in his teens as a member of his high school biology teacher’s big band. […] Link
port of the Mini vMac emulator to iOS 9. You can see it in action on this video: You can import the ROM (vMac.ROM) and disk images (with .dsk or .img extension) into Mini vMac from other apps (iCloud Storage, Dropbox, etc), using AirDrop, or via iTunes File Sharing. […] Link
Midterm project for GAME-2341 at ACC.
Made for FEMICOM Game Jam #4: Make cute PONG! Badminton is a racquet sport played using racquets to hit a shuttlecock across a net. Although it may be played with larger teams, the most common forms of the game are “singles” (with one player per side) and “doubles” (with two players per side). […] Link
Make games to watch robots play. For too long the exhausting manual labour of actually playing videogames has been outsourced to irregularly compensated, non-union Youtube employees at tremendous psychic cost to all involved. […] Link
Tuesday, February 6, EDA, Broad Art Center, 6pm ”Traces of Toshio Iwai’s Media Art” Ever since he was a boy, Toshio Iwai has been creating media art in any imaginable form. This lecture will introduce an exceptional career that covers both high tech and low tech, digital and analog, personal a […] Link
I have generally spent my entire career giving people compelling narratives for their misery. So in keeping with tradition, the bookends of this mix are things I have either played on, recorded, or spent endless days in the general proximity of the artists, and all are old friends. […] Link
Bring Fantastic Arcade home to you with six amazing and exclusive games, presented by Austin’s independent game collective JUEGOS RANCHEROS! […]
Following our announcement of brand new games from the artists behind Panoramical, Beglitched, Fjords and Strawberry Cubes making their debut at Fantastic Arcade, we have just announced more than 20 additional games rounding out this year’s showcase lineup. […]
The time has finally come! We’ve just started to announced our plans for this year’s Fantastic Arcade – our first year independently curating, organizing and operating the festival as JUEGOS RANCHEROS, hosted by the Alamo Drafthouse at their newest Mueller theater this November 17-19th (full […]
The Silent City II is an audience-propelled musical audio play set in the ambiguous future. Immersed in a glowing, dynamic environment, attendees will play audio consoles following a simple projected graphic score.* Due to interactive nature of the piece, attendance is limited. […] Link
by Wiley Wiggins
by Ari Weinkle
by Yoann Hervo
Updated on June 6. See change log Starting from 0.0.11, IINA is able to download and install updates automatically. […] Link
by Enle Li
Luna. Visual and textual functional programming language with a focus on productivity, collaboration anddevelopment ergonomics.
Luna is a developers whiteboard on steroids. Design, prototype, develop and refactor any application simply by connecting visual elements together. Collaborate with co-workers, interactively fine tune parameters, inspect the results and visually profile the performance in real-time. […] Link
The year is 198X. Disgusting creatures terrorize a small seaside town in Japan as reality starts to crumble, and the Old Gods reawaken to sate their primal hunger. It’s a losing battle, but maybe you’ve got what it takes to postpone the inevitable. The end of the world is at hand. […] Link
by Thu Tran
At some point, we’ve all wondered about the incredibly strange names for paint colors. Research scientist and neural network goofball Janelle Shane took the wondering a step further. Shane decided to train a neural network to generate new paint colors, complete with appropriate names. […] Link
Additional vocals on “Wrong Gong” by Toko Yasuda Additional vocals on “Woah, Mossman!!” by Madeline Allen & Valeree Rodriguez Trombone and Trumpet on “Ledgeridge” by Michael St. Clair Spiritual Advisor: Horry Manqs III Esq. PhD […] Link
Everything, a game by David OReilly, released for Playstation 4 today.
The Oikospielen Opera is developing an epic global-gaming festival called THE GEOSPIEL, scheduled for the year 2100. […] Link
Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! Rooooaaaarrrr!!!!! February 15th on iOS, Steam, and Apple TV. […] Link
Incredible design project of scale model working lego devices
After more than 13 years of development, the HandBrake Team is delighted to present HandBrake 1.0.0. Thank you to all of our many contributors over the years for making HandBrake what it is today. We again remind everyone that the HandBrake Website is the only official source for HandBrake. […] Link
Project Moonbase | The Historic Sound of the Future | Unusual music show | Podcast | Space cult | projectmoonbase.com
Join us, dear listener, on a long-overdue journey through some of the brightest stars in the night sky and discover just how easy-going this whole astronomy thing really is. […] Link
H.264 is a video compression codec standard. It is ubiquitous - internet video, Blu-ray, phones, security cameras, drones, everything. Everything uses H.264 now. H.264 is a remarkable piece of technology.
Vidvox ran a piece this week about some of the projects that I’ve worked on using VDMX as the core piece of software.
Neuromodulation sound generator for the MyNoise app to help distract from symptoms of tinnitus […]Link
Monday is the first day of Fantastic Arcade talks and tourneys, but you can play this year’s games already, either in the Highball, in our Arcade lounge or at home, with five new experimental games that were incubated by Juegos Rancheros, the Austin indie game collective. These games are running in custom cabinets at the festival but you can get them together as a bundle from itch.io.
prosthetic knowledge — RIP Bill Etra Artist engineer who with Steve Rutt… > Artist engineer who with Steve Rutt created the pioneering Rutt/Etra video synthesizer has passed away. Here is a video of Bill demonstrating his hardware:
Peek Inside The Notebooks Of A Legendary Logo Designer > In 1968, graphic designer Lance Wyman designed the iconic Mexico Olympics identity, hailed today as arguably the strongest branding of any Olympic Games.
“An old thing becomes new if you detach it from what usually surrounds it.” -Robert Bresson
I have a short 4 channel video installation included Monkeytown 6, a scrappy experimental-video-dinner-theater-event that’s running for a few more weeks here in Austin.
Regardless of how you might feel about Waking Life, Bob is a super great guy who I love making stuff with. I show up at the end of this and mention a new(old) possible collaboration I’m pitching.
Sometime last year I discovered that the blog I previously hosted at this address had become slowly riddled with spam links due to a security flaw in a Wordpress extension. I had been dutifully posting to it since 2002, as raw html and then as a Blogger site, finally as Wordpress. The spam was insidious- nothing overt enough to gain my attention at first, years-old posts were having random words linked to spam sites. I was able to fix the security problems, but the amount of effort it would have taken to scrub the posts of the links was too much for me to consider. Also, as I was flipping through the posts, I had an impulse to flush them all out and start fresh.
Nearly 30 session videos from Fantastic Arcade 2015 have been posted on YouTube. Fantastic Arcade is one of several game related events that Juegos Rancheros programs for Film and Cultural Festivals each year.
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