1. About
  2. Animation
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  5. Content-Awareness
  6. Drawings
  7. The Adventurer's Guild
  8. Performance
  9. Vortices
  10. Webdev
  11. Posts (updated: 03/05/2019)
  12. Solo Game Experiments
  13. ๐Ÿ”‘Keybase Profile
  14. Juegos Rancheros
  15. Karakasa Games
  16. Altar VI: Shapes (and Other Shapes)
  17. Photography
  18. Thunderbeam
  19. Computer Chess
  20. Tilde.town
  21. Susan Tyrrell
  22. Film Watchlist
  23. Voice Samples
  24. Category: "essays"
  25. Category: "juegos_rancheros"
  26. Category: "software"
  27. Category: "animation"
  28. Category: "vj"
  29. Category: "games"
  30. Category: "design"
  31. Category: "audio"
  32. Category: "videos"
  33. Category: "video"
  34. Tagged: "blog"
  35. Tagged: "comics"
  36. Tagged: "genre"
  37. Tagged: "culture"
  38. Tagged: "essays"
  39. Tagged: "games"
  40. Tagged: "juegos rancheros"
  41. Tagged: "fantastic arcade"
  42. Tagged: "me"
  43. Tagged: "video"
  44. Tagged: "waking life"
  45. Tagged: "film"
  46. Tagged: "science fiction"
  47. Tagged: "party"
  48. Tagged: "viz"
  49. Tagged: "vj"
  50. Tagged: "venus patrol"
  51. Tagged: "favorited"
  52. Tagged: "ofnote"
  53. Tagged: "interactive"
  54. Tagged: "vimeo"
  55. Tagged: "game"
  56. Tagged: "software"
  57. Tagged: "art"
  58. Tagged: "pocketed"
  59. Tagged: "rip"
  60. Tagged: "video art"
  61. Tagged: "audio,"
  62. Tagged: "tinnitus"
  63. Tagged: "tutorials"
  64. Tagged: "motion graphics"
  65. Tagged: "vdmx"
  66. Tagged: "press"
  67. Tagged: "compression"
  68. Tagged: "automation"
  69. Tagged: "music"
  70. Tagged: "amphibians"
  71. Tagged: "octopus project"
  72. Tagged: "octopusproject"
  73. Tagged: "visuals"
  74. Tagged: "austin"
  75. Tagged: "ai"
  76. Tagged: "animation"
  77. Tagged: "youtube"
  78. Tagged: "thu tran"
  79. Tagged: "videos"
  80. Tagged: "ACC"
  81. Tagged: "Vimeoโ€™s"
  82. Tagged: "self"
  83. The Ground Itself
  84. Harmonia
  85. GARBAGE DAY!
  86. Flat โ€” Xxyxyz
  87. Requiem for a Toaster
  88. What I'm Doing
  89. GlitchScarf
  90. Projection mapping in Unity
  91. Sun Raโ€™s Full Lecture & Reading Lis...
  92. Mini vMac for iOS
  93. PLACE INVASIONERS
  94. General Bonkers
  95. PUREkev
  96. PING
  97. NEMATODES
  98. TEN MANIFESTOS FOR GROUPS OF NO PEOPLE
  99. TOSHIO IWAI UCLA REGENTS LECTURER -...
  100. Adam Bryanbaum Wiltzie - 485 - Elec...
  101. Fantastic Arcade 2017
  102. BRING FANTASTIC ARCADE 2017 HOME WI...
  103. FANTASTIC ARCADE ANNOUNCES FULL 201...
  104. 2017 Adult Swim Singles โ€“ Brian Eno...
  105. First wave games announced!
  106. Norman
  107. Help Me Help You
  108. Wednesday with Goddard
  109. Plurabelle - Our Fires
  110. the silent city II
  111. ECLIPSECORE
  112. Piqniq Scientifiq
  113. Topology
  114. Wormholes
  115. Syd Barrett - Effervescing Elephant
  116. IINA
  117. Words
  118. time for sushi
  119. Luna. Visual and textual functional...
  120. -kyลfu no sekai-
  121. Mixed Reality - THEORIZ - RnD test 002
  122. Greenscreen Cookies
  123. Lucid Movement- an interview with F...
  124. DOUBLE KING
  125. An AI invented a bunch of new paint...
  126. Walden Pink
  127. The Octopus Project Memory Mirror M...
  128. Memory Mirror, by The Octopus Project
  129. A Tiny Amphibian Trapped in Amber I...
  130. Anna Taberko
  131. Everything
  132. All the ghostly sounds that are los...
  133. Oikospiel
  134. Hidden Folks
  135. brixsystem
  136. Scavengers
  137. MELTER!
  138. HandBrake 1.0.0 Released
  139. Mystic_move
  140. Project Moonbase | The Historic Sou...
  141. H.264 is Magic
  142. Transcoding a movie library with Ha...
  143. Talking about VDMX over on the VIDV...
  144. Using Lumen and VDMX together with ...
  145. Tinnitus Neuromodulator
  146. Fantastic Arcade Itch.io Bundle
  147. prosthetic knowledge โ€” RIP Bill Etr...
  148. Peek Inside The Notebooks Of A Lege...
  149. James Paterson At Eyeo 2013
  150. Les Mรฉtamorphoses de Mr. Kalia
  151. that.party
  152. The Distant Future of the Here and Now
  153. Monkeytown 6
  154. Bob Sabiston at Nerd Nite
  155. A New Blog
  156. Fantastic Arcade 2015 videos online
  157. The Universe According to Scrooge M...
  158. /documents/01_1989_BHUG.sit
  159. /documents/ENGL-1301_Wiggins-Aaron.pdf
  160. /documents/PSYC-2301_Wiggins-ikiru.pdf
  161. /documents/cv.pdf
  162. /documents/family-history.pdf
  163. /documents/sheriff Grandma.pdf
  164. /documents/sponsoring_juegos_rancheros.pdf
  165. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”Œโ”€โ”€โ”€โ”€โ”€โ”โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚Enterโ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ””โ”€โ”€โ”€โ”€โ”€โ”˜โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆโ–ถโ—€โ–ฉโ–ฉโ–ฉโ–ฉโ–ฉโ–ถโ—€โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”Žโ”Œโ”€โ”€โ”€โ”โ”“ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ””โ”€โ”€โ”€โ”˜โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  166. โ—ฐ โ—Š โ—ณ ฮ› โ–ปโ•ฎ โ•ฑ โ•ฒ โ•ญโ—… โ”‚ โ•ฑ โ•ฒ โ”‚ โ”œโ— โ”ˆ โ–ทโ”ค โ”‚ โ•ฒ โ•ฑ โ”‚ โ–ปโ•ฏ โ•ฒ โ•ฑ โ•ฐโ—… V โ—ฑ โ—Š โ—ฒ โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚where is a soul? โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

The Ground Itself

The Ground Itself is a one-session storytelling game for 2-5 players, played with highly accessible materials (a coin, a six-sided die, and a deck of cards). [โ€ฆ] Link

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Harmonia

Bookmarking this ambitious looking piece of interactive fiction.

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GARBAGE DAY!

My favorite thecatamites quote of the moment-

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Flat โ€” Xxyxyz

Flat is a library for creating and manipulating digital forms of fine arts. Its aim is to enable experimentation with and testing of unpredictable or automated processes, to inspect the beginning of the โ€œnewโ€. It grew out of the needs for generative design, architecture and art. [โ€ฆ] Link

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Requiem for a Toaster

The humble screensaver occupied a peculiar niche in computing history, somewhere parked between demoscene and games. Ambient animations that gave your computer time to rest its weary CRT and protect from phosphor burn-in. Screensavers were a ubiquitous part of personal computing. The popularity of Berkley Systemโ€™s After Dark suite of screensavers on the early Mac was massive, and the โ€œflying toasterโ€ logo was iconic, worming itโ€™s way through popular culture. The form seemed anachronistic after cheap LCD monitors gained dominance, which is a shame, because the screensaver was an important space where creative computing gained eyeballs, without a lot of judgement or expectations. For periods of time computers bucked their own economic uses, frivolously knitting fractals or scattering pixel-thick lights across an imaginary skyline. At their peak, screensavers defied their workplaces and hammered away at distributed computing tasks for the greater good, like SETI@home or Folding@home, - In stark difference to the cryptocurrency mining schemes of today, which are by some accounts actively destroying the planet in a singleminded attempt to consolidate wealth.

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What I'm Doing

Iโ€™m going to start using this space to semi-publicly start tracking time. I havenโ€™t really worked out the best way to do that yet. Iโ€™ve been doing some time tracking of development work using WakaTime, but I havenโ€™t been tracking the majority of my time, which has been spent on school work.

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