Because I’ve been studying animation for the last couple of years as a foot-in-the-door path to art school or a media design/theory program at a University, it’s occasionally easy to forget the broader picture of why I decided to start school. A big chunk of my reasoning was a desire to get involved with projects like Forest of Sleep. I’m very interested in both how we create our own meanings from randomness and how intentional meaning is encoded into things. Ed spoke about this project at Fantastic Arcade a couple of years ago and I’m excited to see where it goes.
This is the second in a series of blog posts by producer Hannah Nicklin featuring in-depth interviews with the Forest of Sleep team, focussing on different aspects of the art, animation, sound music, inner-workings and influences shaping the game. Ed can be found on Twitter as @edclef. […] Link