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Dorf Club

Dorf Club

January 27, 2023

Dorf Club is an workshop and introduction on Dwarf Fortress led by Wiley Wiggins. Dwarf Fortress is an incredibly deep fantasy world simulation where you help guide a group of dwarves to build a thriving city. Every game-world is unique-running like a giant, Tolkienesque ant-farm.

It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.

Are you scared yet? Don’t be! We’ll be learning how to build a minimal fortress and sharing tips and stories, absolute beginners are welcome!

dorf-images images

Videos:

Bibliography:

  1. Adams, Tarn. Characterization and Emergent Narrative in Dwarf Fortress. 2019, p. 10.
  2. Bay 12 Games: Dwarf Fortress. https://bay12games.com/dwarves/. Accessed July 27, 2022.
  3. “DF2014:Dwarven Economy.” Dwarf Fortress WIki, https://www.dwarffortresswiki.org/index.php/DF2014:Dwarven_economy, July 2018.
  4. Dwarf Fortress Remote – Mifki. http://mifki.com/df/. Accessed October 15, 2022.
  5. Fordyce, Robbie. “Dwarf Fortress: Laboratory and Homestead.” Games and Culture, vol. 13, no. 1, January 2018, pp. 3–19, https://doi.org/10.1177/1555412015603192.
  6. Martinez-Garza, Mario M. “Examining Epistemic Practices of the Community of Players of Dwarf Fortress: ‘For !!SCIENCE!!’” International Journal of Gaming and Computer-Mediated Simulations, vol. 7, no. 2, 2015, pp. 46–67.
  7. Short, Tanya X., and Tarn Adams. Procedural Storytelling in Game Design. Second edition, Taylor and Francis, 2019.
  8. Tyson, Peter. Getting Started with Dwarf Fortress: Learn to Play the Most Complex Video Game Ever Made. 1. ed, O’Reilly, 2012.